Game Science – Digital Humanities for Games and Gaming

Workshop – Schedule

Saturday, 12.03.2022

10:00: Melanie Fritsch & Stefan Höltgen: Introduction

10:10 – 10:30: Harald Koberg: “For real: being in the context of digital play”

10:50 – 11:10: Dominik Kremer & Blake Walker: “Exploring individual sense-making of virtual
landscapes in video games”

11:30 – 11:50: Robin François: “Pixelvetica: the state of play of video game preservation in Switzerland”

12:10 – 12:30: Torsten Roeder: „Digital Editions of Disc Magazines as a resource for Game Studies?“

12:50 – 14:00: Lunch break

14:00 – 14:20: Laura Schmidt: „On exhibiting computer games – History of the computer game exhibition at ZKM | Karlsruhe“

14:40 – 15:00: Christian Vater: “NFDI4Culture – Consortium for research data on material
and immaterial cultural heritage”

15:20 – 15:30: Coffee break

15:30 – 15:50: Daniel Cermak-Sassenrath The role of controllers in the (game) playing experience

16:10 – 16:30: Michael Iantorno “ROM hacks and fan activities”

16:50 – 17:10: John Aycock: “An Archaeogaming Primer”

17:30 – 18:00: Closing discussion

18:00 Uhr: End

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