Workshop – Schedule
Saturday, 12.03.2022
10:00: Melanie Fritsch & Stefan Höltgen: Introduction
10:10 – 10:30: Harald Koberg: “For real: being in the context of digital play”
10:50 – 11:10: Dominik Kremer & Blake Walker: “Exploring individual sense-making of virtual
landscapes in video games”
11:30 – 11:50: Robin François: “Pixelvetica: the state of play of video game preservation in Switzerland”
12:10 – 12:30: Torsten Roeder: “Digital Editions of Disc Magazines as a resource for Game Studies?”
12:50 – 14:00: Lunch break
14:00 – 14:20: Laura Schmidt: “On exhibiting computer games – History of the computer game exhibition at ZKM | Karlsruhe”
14:40 – 15:00: Christian Vater: “NFDI4Culture – Consortium for research data on material
and immaterial cultural heritage”
15:20 – 15:30: Coffee break
15:30 – 15:50: Daniel Cermak-Sassenrath The role of controllers in the (game) playing experience
16:10 – 16:30: Michael Iantorno “ROM hacks and fan activities”
16:50 – 17:10: John Aycock: “An Archaeogaming Primer”
17:30 – 18:00: Closing discussion
18:00 Uhr: End
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